Category Archives: Tech in the Classroom

French II – Stop Motion Puss in Boots

French II students have been reading, and learning vocabulary from, the Puss in Boots story and this year were set the task to turn the story into a stop motion animation, using a combination of Stop Motion Studio and iMovie on their … Continue reading

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Grade 6 – Scribble Maps & Google My Maps Ski Trip

Grade 6 students have recently been working on a distance and mapping project – they planned out a ski trip around the lesser known ski hills of Maine, the first stage being researching locations, costs and distance. To help plan out … Continue reading

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Modern Storytelling – Super Hero Comic Books

The assignment was simple: tell an illustrated story in ten pages using the Comic Life app on the iPad. The difficulty lay in the mixture of specifics (length) and open-endedness (no further instruction on content). We wanted the students to be able … Continue reading

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Grade 6/7 Latin – Roman Villa & Bath House Design

Grade 6/7 Latin students have recently been learning about Roman building structures and were tasked with designing either a traditional roman villa or bath house. They started off by designing the floor plan of the building and used Google Drawing … Continue reading

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French 4 – Bastide 3D Design

French 4 students have been learning about traditional French towns called bastides, which were typically designed with a surrounding wall and a central church and marketplace. With the aim of getting the students to really study the design and layout of … Continue reading

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Grade 6/7 Latin – A Day in the Life of a Roman

The grade 6/7 Latin class have recently been learning about the life of ordinary Romans. For this project each student chose a different profession, from lawyer to soldier, and created a comic book detailing a day in that person’s life. They … Continue reading

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AP Literature – Hamlet Character Design

Over the past week the AP Literature class has been working on a technology project to design and create Hamlet faces in 3D. Each student selected a character from the play, sketched out their ideas for their face design and then sculpted them on … Continue reading

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Computer Science – 3D Modeling Concepts

During Computer Science class for the past two weeks we have been looking at different concepts, styles, techniques and apps for creating video game 3D models. We started off by using Tinkercad to create geometric shape-based space crafts and then … Continue reading

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Sculpture & Printmaking – 3D Body Parts

After a trip to the Body Works exhibition in Portland to research, sketch and find inspiration, sculpture students used the Sculptris 3D modeling software installed in the Art iMac Lab to create 3D body parts. The software gives you a … Continue reading

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Grade 6/7 Spanish – 3D Festival Logos

For the final part of the Spanish project based around festivals, grade 6/7 students planned out and designed a logo for their festival. We looked at examples, discussed what makes up an eye-catching logo  and students then used the scribble … Continue reading

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